Clan Information
Season & Time of Day:
Newleaf (Mar/Apr/May)
Mid-afternoon (4-5pm)

Weather & News:
Snow is beginning to fall on the territories, covering everything in a blanket of soft white powder. The winds are chilly coming off of the mountains, and it is suggested that everyone save their strength for hunting and training to defend your territory.
WaterClan is discussing a way to get rid of their alligator problem before leafbare truly sets in, while DuskClan is still facing an epidemic of sickness. FireClan and FrostClan have become cautious allies with BrightClan, since the prophecy contained all three Clans, and are trying to find a way to get rid of the rogues.

DuskClan

Jadestar (@Viper) - 9 lives

Deputies: Dragonmoon (@Aquastar), Heathermoon (@Valkyrie)

Medicine cats: Hollyshade (@Daisyleap), {reserved} (@Orion)

M/c apprentices: Tulippaw (@Willowstorm), {reserved} (@Panthermask)


FireClan

Redstar (@Daisyleap) - 8 lives

Deputies: Sparkfeather (@Aquastar), Darkshadow (@Baydream)

Medicine cats: Soraflight (@Leopardspots), Mudstreak(@Aquastar)

M/c apprentices: Owlpaw(@Willowstorm), Flurrypaw (@Valkyrie)

Notice: FireClan camp is temporarily located within FrostClan due to the rogue takeover.


WaterClan

Sandstar (@Aquastar) - 5 lives

Deputies: Turtlesplash (@Leopardspots), Nightfoot (@Daisyleap)

Medicine cats: Peachcloud(@Daisyleap), Autumnsky (@Viper)

M/c apprentices: Beechpaw (@Baydream), {reserved} (@Savannah)

Notice: WaterClan's Camp is currently located in their Swampy Forest due to flooding.


BrightClan

Ivorystar (@Willowstorm) - 3 lives

Deputies: Lynxcloud (@Daisyleap), Snowpuddle (@Snoo)

Medicine cats: Hazelflight (@Leopardspots), Seabreeze (@Baydream)

M/c apprentices: Mistpool (@Orion), {reserved} (@Aquastar)


FrostClan

Dapplestar (@Leopardspots) - 2 lives

Deputies: Cloverlily (@Daisyleap), {reserved}

Medicine cats: Ivyfeather (@Aquastar), Falconswoop (@Willowstorm)

M/c apprentices: Longpaw (@Daisyleap), {reserved}
Forum Affiliates
~~
Warrior Cats: Untold Tales
~~
Legends, Lore, Fantasy and More RPG Board
~~
~~
~~
For queries about becoming a site affiliate, private message Willow and they will get back to you ASAP :)

We're Sick - Approved Powers

Go down

We're Sick - Approved Powers

Post by Daisyleap on Fri Dec 22, 2017 4:04 pm

WE'RE SICK

Each test-tube baby (WORKERS OR OTHER CHARACTERS CANNOT HAVE POWERS UNLESS PLOT RELATED) can have three powers maximum. But they can't all be extremely powerful, like teleportation, mind-reading, and shapeshifting into a deathly tiger.
Each can have a positive power, which is their most used power and most powerful (ex, minor telekinesis, minor shapeshifting (maximum forms to shapeshift are 4), etc), a neutral power, which MUST BE an element (ex, shooting water out of their wrists, creating a strong gust of wind, summoning a fireball into their hands, etc), and a negative power, which is a power that is barely useful or has huge consequences to their body if they ever use them (ex, invisibility but every time you do it you slowly fade into nonexistence, etc). Please remember that each power, no matter positive, neutral, or negative, must have a tax. Nobody is that overpowered that they can just use their powers without being hurt. You may choose the tax of each person's power as long as it is reasonable. Most powers are acceptable as long as I approve of it, but it would be great if most of the powers are taken from the list below.

COMMON UNCOMMON RARE LEGENDARY


MAIN POWERS (POSITIVE AND/OR NEGATIVE):


Teleportation
Invisibility
Telekinesis
Telepathy/Mind Reading
Shapeshifting (1-2 animals, 3-4 animals)
Precognition
Freezing Time (maximum of 5 minutes)
Flight (with recognizable wings, without wings)
(these are the most common powers seen with each test-tube baby, despite the rarity. if you would like a different positive power, please contact me)

ELEMENTAL POWERS:

Light (creating beams of light, blinding, create illusions)
Shadows (hide in the dark, control and create large areas of darkness)
Water (control and create large areas of water)
Fire (control and create large areas of fire)
Earth (control and manipulate earth and land)
Air (control and manipulate air and wind)
Electricity (creating beams of electricity, creating lightning and paralyzing people)
Cosmic (the abilities of space and the cosmos)
Poison (able to poison anything they touch)
Ghost (becoming invisible and cloaking anything they touch)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Daisy's Cats:
Dusk- Littleflower, Hollyshade, Blizzardtuft, Daisyleap, Gingerpatch, Grassflight, Creamtuft
Fire- Redstar, Hawkstep, Stormwatcher, Pebblesplash, Flamefoot, Adderfang, Barley, Daffodilkit, Ivykit
Water- Nightfoot, Peachcloud, Salmonpelt, Seashell, Flowerbelly, Rosepaw, Shorepaw
Bright- Lynxcloud, Oceanspark, Aurorashade, Mistyheart, Scorpionbite, Sparrowbelly, Shimmerpaw, Tumblepaw
Frost- Cloverlily, Longpaw, Scorchwind, Lunarshine, Wrenpaw, Sleetpaw, Ibispaw
RLK- Min, Peony, Indigo, Slash, Fleur, Blair, Tommy, Bellamy, Shark, Moon, Ryu, Beryllium
avatar
Daisyleap
Forum Overseer
Forum Overseer

Posts : 6638
Age : 18
Location : DuskClan

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum